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Mark of the ninja games
Mark of the ninja games













mark of the ninja games

Mark of the Ninja allows the gamer to take on situations in a variety of ways and Nels Anderson, the Klei Entertainment rep at PAX East, says he's seen players employ approaches that he's never seen before (and that the development team hadn't even dreamed up). Just don't expect to fight off multiple enemies like in Shank. The ninja can take down individual opponents with his sword, and if he can knock them down then he can perform a insta-kill. This doesn't mean that getting caught means instant death. This is true, the pace is slower, but the animations and movements are smooth to the point that the game doesn't make the player feel as if they're moving at snail's pace. Unlike the main protagonist from Ninja Gaiden, the ninja in Mark of the Ninja isn't built for offense. Since this a stealth game many would expect Mark of the Ninja to be considerably slower than Shank. The ninja can also pull enemies into vents if they are foolish enough to walk by them. From these heights, the ninja can lower himself down for a stealthy death-from-above kill. The ninja is equipped with a chain that works very much like the grappling hook in Batman: Arkham City - used to pull himself up to light posts and other high objects. There's the standard "sneak up from behind" approach. Ultimately, there are several ways players can take out enemies. This can be used to safely take out a light source or attract an enemy into killing range. When targeting a light players can hold down the button and see how far the range of the sound of the breaking glass will reach.

mark of the ninja games

Players can take out lights to either mask their approach or attract the attention of guards using their throwing daggers. This allows the player to assess the situation and plan accordingly. Pushing forward on the joystick will enable the ninja to see into the room up until a certain point. When approaching a door the ninja will not enter until a certain button is pressed. This gives the player a way of determining what's visible without ruining the aesthetic of the level art.Īnother small touch that assists in gameplay is the ability to peek through doors and vents.

mark of the ninja games

The areas outside the ninja's field of vision are blurred in a slight "depth of field" effect. The ninja also has a range of vision, but it's much more cleverly disguised. Similar to other stealth games like Metal Gear, the enemies in Mark of the Ninja have a cone representing their field of vision.

mark of the ninja games

When the characters in this game are exposed to the light that's when they show their true colors - and are, subsequently, more vulnerable. However, his outfit is bright blue in color, it's just that when the ninja goes into shadows he's displayed in black - the same goes for his enemies. Looking at screenshots of the game, people might assume that our unnamed ninja protagonist wears all black. The graphics also help make it clear for players if they are under the cover of shadows or not. One that made Klei's previous games stand out among other downloadable offerings - and it will likely do the same for Mark of the Ninja. Just like Shank 2 ( see our review), Mark of the Ninja sports a clean hand drawn comic book style. One of the first things players will notice about this game is its art style. Mark of the Ninja is very much a stealth title where players will have to take to the shadows to avoid and/or take down enemies. The pace of this game is much slower than Klei's past projects, but that doesn't make it any less fun. Klei Entertainment, makers of Shank and Shank 2, were showing off their latest title Mark of the Ninja on the floor of PAX East 2012.















Mark of the ninja games